Oh, it's a kind of 3d 3rd person platformer where you have to make your own platforms and routes by pulling with a rope, pushing with rockets or slicing with a laser. Ultimately the game is fun the vibe is spot on and I hope the developers get to make a bigger game some time soon. It has that "one more go" dynamic down to a "T" especially as each block move or cut is unique and you can solve each puzzle in any way the engine allows you to. It is irreverent and "different" without trying so hard that it's like watching your dad dance at a disco. The game screams "INDIE!" but in a good way, from the Central American/Eastern European jazzy music to the graphic novel type graphics. I enjoy physics puzzlers, especially when the terrain can be manipulated in a meaningful way. I enjoy physics puzzlers, especially when the terrain can be Bearing in mind I bought this for $2.49 from GOG.com it blew me away. … Full Review »īearing in mind I bought this for $2.49 from GOG.com it blew me away. 2 points were docked for the minor control issue and the occasional feeling of tedium. Overall, for delivering a fun and memorable experience, I give it an 8. Not the greatest I've ever seen but good. It was a surprisingly pleasant discovery. In the last level, the game actually develops a bit of depth and all the stuff around you starts to have some meaning. You have to get to him and take your underwear back. It is simply this: You are Tiny, your brother, Big, stole your grandpa's magical underwear (and has decided to wear it on his head) and has gone a bit nuts. The story is incredibly simple but gains a surprising amount of depth. If you take this game in pieces, you'll enjoy every bit of it. The game does get a little repetitive if you try to play it all in one sitting. And the checkpoints are frequent enough that dying is far from the end of the world. No load times between deaths, no nothing. Luckily its no huge deal since the respawns are instant. I'd say 80% of my deaths were these kinds. The movement feels very clunky and when you're trying to inch along a narrow beam, you'll frequently accidentally step too far and die. That being said, one big gripe i have about the game play is the controls. You can choose the paths the developers created for you and drag a block here and cut a block there or have some fun, explore and be creative. Since almost everything can be manipulated, it gives new meaning to "the world is your playground". The slicing, pulling and rocketing is an incredible mechanic that gives you unrivaled flexibility in the game. The soundtracks fit in perfectly with the game. From the open areas bright areas to the enclosed dark ones, the art style never fails to deliver. The comic style art was flawlessly executed. The game play is innovative and unique and the story is, while a bit shallow, enjoyable. The art and music are memorable and enjoyable. The There is nothing on the market that delivers the kind of experience you get from this game. There is nothing on the market that delivers the kind of experience you get from this game.
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